Endgame & Modes 5 min read · Updated Oct 18, 2026

Star Savior Corridor and Cube Palace Guide

Corridor and Cube Palace are two core progression modes in Star Savior. Corridor tests your roster depth and attribute coverage across 850 total floors, while Cube Palace works as the daily roguelike mode for farming skill materials. Here's the complete breakdown of both modes, including battle power thresholds, floor requirements, and reward systems.

By GachaDex Editorial · Guide writers ← All guides (Star Savior)
Key Takeaways
  • 850 Total Tower Floors: Conquer the 250-floor unrestricted Interstellar Corridor plus three 200-floor elemental towers (Sun, Moon, Star) for massive Stellagems and Guidance Stones.
  • Strict Attribute Requirements: Elemental Corridors require mono-attribute teams (Sun, Moon, Star); build balanced rosters across all three alignments to prevent progress walls.
  • 5-Step Roguelike Ladder: Cube Palace features 5 escalating Steps (Interface, Kernel, Assembler, Firmware, Mechanics), each containing 5 waves of tactical combat.
  • Zero-Risk Retry System: Entry tickets are only consumed upon claiming rewards; enjoy unlimited free retries and partial-clear payouts to optimize skill cube income.
01

Corridor Mode Overview

Corridor is a permanent multi-tower challenge system consisting of 850 total floors split across four distinct towers. Each floor provides valuable first-clear resources, including Stellagems, Gold, and tower-specific Guidance Stones used for account growth.

Tower System FeatureParameter / MetricTactical Function & Account Impact
Total Floor Volume850 Total FloorsPermanent account-wide resource ladder that never resets.
Tower Division1 Main + 3 Elemental TowersMain tower is open to all units; elemental towers enforce mono-attribute squads.
First-Clear Currency30 Stellagems + 3,000 GoldAwarded per floor cleared; totals over 25,500 Stellagems across all towers.
Guidance Stones Yield5 Guidance Stones per floorInvested into the Sanctuary to permanently raise account-wide savior combat stats.
02

Corridor Towers and Battle Power Requirements

Each Corridor tower features distinct squad composition rules and escalating Battle Power (BP) thresholds:

Interstellar Corridor (Main Tower)

  • Total Floors: 250 Floors
  • Battle Power (BP) Range: 4,775 – 243,320 BP
  • Squad Requirement: Unrestricted (Bring any 4 Saviors)
  • First-Clear Floor Rewards: 30 Stellagems, 3,000 Gold, and 5 Planetary Guidance Stones per floor

Sun Corridor (Elemental Tower)

  • Total Floors: 200 Floors
  • Battle Power (BP) Range: 11,750 – 139,160 BP
  • Squad Requirement: Sun Attribute Saviors Only
  • First-Clear Floor Rewards: 30 Stellagems, 3,000 Gold, and 5 Sun Guidance Stones per floor

Moon Corridor (Elemental Tower)

  • Total Floors: 200 Floors
  • Battle Power (BP) Range: 11,750 – 139,160 BP
  • Squad Requirement: Moon Attribute Saviors Only
  • First-Clear Floor Rewards: 30 Stellagems, 3,000 Gold, and 5 Moon Guidance Stones per floor

Star Corridor (Elemental Tower)

  • Total Floors: 200 Floors
  • Battle Power (BP) Range: 11,750 – 139,160 BP
  • Squad Requirement: Star Attribute Saviors Only
  • First-Clear Floor Rewards: 30 Stellagems, 3,000 Gold, and 5 Star Guidance Stones per floor

Tactical Tip: Build at least one strong core team for each attribute (Sun, Moon, and Star) to avoid hitting hard progression walls in the elemental towers.

Corridor TowerTotal FloorsBattle Power (BP) RangeSquad RequirementFirst-Clear Rewards / Floor
Interstellar Corridor250 Floors4,775 – 243,320 BPUnrestricted (Any 4 Saviors)30 Stellagems, 3,000 Gold, 5 Planetary Guidance Stones
Sun Corridor200 Floors11,750 – 139,160 BPSun Attribute Saviors Only30 Stellagems, 3,000 Gold, 5 Sun Guidance Stones
Moon Corridor200 Floors11,750 – 139,160 BPMoon Attribute Saviors Only30 Stellagems, 3,000 Gold, 5 Moon Guidance Stones
Star Corridor200 Floors11,750 – 139,160 BPStar Attribute Saviors Only30 Stellagems, 3,000 Gold, 5 Star Guidance Stones
03

Cube Palace Overview

Cube Palace is a daily roguelike mode designed to test wave-clearing endurance. Your progression carries over daily, letting you steadily climb deeper into higher tiers.

  • Level Structure: The mode is divided into 5 Steps (Levels):
  • Wave Count: Each Step contains 5 waves that must be cleared to advance to the next stage.
  • Step 001: Interface
  • Step 002: Kernel
  • Step 003: Assembler
  • Step 004: Firmware
  • Step 005: Mechanics
Step DesignationStep NameWave StructureProgression DifficultyCore Encounter Focus
Step 001Interface5 WavesIntroductoryBasic mob clearing and early buff accumulation
Step 002Kernel5 WavesModerateElite wave combinations and Toughness Break checks
Step 003Assembler5 WavesAdvancedMulti-target AoE pressure and Action Gauge timing
Step 004Firmware5 WavesExpertHigh-durability encounters requiring sustained DPS
Step 005Mechanics5 WavesMaster / EndgamePinnacle wave endurance test for maximum Skill Cube rewards
04

Entry Ticket and Retry Mechanics

Cube Palace features player-friendly retry rules so you never waste entry resources:

  • Ticket Consumption: Your Entry Ticket is only consumed after you manually claim your rewards.
  • Partial Clear Rewards: If you fail during a run, you don't leave empty-handed. You can choose to claim rewards based on the waves you successfully cleared.
  • Unlimited Retries: If a run doesn't go smoothly or you miss a wave clear, you can retry the run right away without penalty.
MechanicOperational RulePlayer AdvantageStrategic Recommendation
Ticket ConsumptionDeducted only upon claiming rewardsZero ticket loss on failed attemptsNever claim rewards early if you can optimize your clear.
Unlimited RetriesInstant restart with 0 cost or cooldownFree trial-and-error for optimal buff synergyRestart immediately if high-threat units die early in a wave.
Partial Clear RewardsPayout scales to highest cleared waveGuarantees resource income even on wipeoutsClaim partial rewards only if daily reset is imminent.
05

Cube Palace Rewards and Progression

Every run in Cube Palace awards two critical progression items:

  • Cheat Code Currency: Earned during your runs to buy permanent and active buffs in the Cheat Code shop, making subsequent runs much easier.
  • Skill Cubes: The primary resource used to upgrade your Savior Skill levels, directly boosting your overall team combat power.
Reward ItemAcquisition MethodPrimary ApplicationProgression Priority
Cheat Code CurrencyEarned per wave and Step completionPurchases active and passive buffs in Cheat Code shopEssential for clearing Steps 004 (Firmware) and 005 (Mechanics).
Skill CubesPrimary reward from daily Cube Palace runsUpgrades Savior skill levels (S1, S2, S3)Mandatory Daily — Directly increases combat power and skill multipliers.

Frequently Asked Questions

Does my Cube Palace progress reset every day? +

No. Cube Palace features persistent daily progression, letting you resume climbing deeper into higher Steps (Step 001 through Step 005) rather than starting from the very beginning each day.

When is an Entry Ticket consumed in Cube Palace? +

Your ticket is only consumed once you manually claim your rewards. If your run goes poorly or a teammate is eliminated, you can restart as many times as you like without losing your ticket.

What are Guidance Stones used for in Corridor Mode? +

First-clearing floors in the Interstellar, Sun, Moon, and Star Corridors awards Planetary, Sun, Moon, and Star Guidance Stones. These are invested into the Sanctuary facility to unlock permanent account-wide stat bonuses for your Saviors.

How should I prepare for the elemental Corridor towers? +

Unlike the unrestricted 250-floor Interstellar Corridor, the Sun, Moon, and Star Corridors strictly restrict your squad to that specific attribute. Build at least one durable tank, healer, and carry for each element to prevent getting stuck.

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